[Bug 36753] New: Some textures now rendered as completely black after register allocator rewrite.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun May 1 15:35:48 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=36753
Summary: Some textures now rendered as completely black after
register allocator rewrite.
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
AssignedTo: dri-devel at lists.freedesktop.org
ReportedBy: rankincj at googlemail.com
Running World of Warcraft on my M66GL (RV530), and some textures are now
rendered as completely black. However, my RV350 is unaffected.
git bisect says:
fe622bac0c1b5b9f2a9fcf9f35b51232a06bea42 is the first bad commit
commit fe622bac0c1b5b9f2a9fcf9f35b51232a06bea42
Author: Tom Stellard <tstellar at gmail.com>
Date: Tue Jan 11 00:05:08 2011 -0800
r300/compiler: Rewrite register allocator
The new allocator uses ra and does swizzle packing.
Also, a data structure (struct rc_variable) and associated functions have
been added for generating UD and DU chains.
:040000 040000 545a13a6577705511d30b471d6901237e793679c
f27924a4a5a40bab284ea7c03facab6c69875fb9 M src
The following error messages are written to the output log:
r300 FP: Compiler Error:
Rewrite of inst 10 failed Can't allocate source for Inst 13 src_type=1
new_index=2 new_mask=1
Using a dummy shader instead.
r300 FP: Compiler Error:
Rewrite of inst 14 failed Can't allocate source for Inst 17 src_type=1
new_index=2 new_mask=1
Using a dummy shader instead.
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