[Bug 36782] New: textures on Earth in Celestia contain pixels from other windows
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon May 2 12:38:18 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=36782
Summary: textures on Earth in Celestia contain pixels from
other windows
Product: Mesa
Version: 7.10
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/R600
AssignedTo: dri-devel at lists.freedesktop.org
ReportedBy: acelists at atlas.sk
Created an attachment (id=46261)
--> (https://bugs.freedesktop.org/attachment.cgi?id=46261)
See the blue dotted band around the planet - it is a window titlebar.
Textures on the planet Earth are rendered garbled with data pixel taken from
other windows (programs), probably taken from released GPU memory. Note it only
happens on Earth. The garbled texture is not the planet surface one, but it is
the clouds layer. That is loaded from a file that is 1024x512.
It does not happen when lowres textures are selected. Then a 128x64px file is
used for the clouds.
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