[Bug 36939] multitexturing is messed up in quake wars (regression)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue May 10 03:22:00 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=36939
--- Comment #5 from Tom Stellard <tstellar at gmail.com> 2011-05-10 03:22:00 PDT ---
(In reply to comment #4)
> Created an attachment (id=46526)
--> (https://bugs.freedesktop.org/attachment.cgi?id=46526)
> etqw_log_verbose.txt.gz
>
> As the previous one, this was also done with shader effects = high.
Thanks. Running with RADEON_DEBUG=noopt should make the problem go away while
I'm working on a fix.
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