[Bug 36523] water reflections misrendered in sauerbraten with "shaders=high" setting
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon May 16 12:57:55 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=36523
Sven Arvidsson <sa at whiz.se> changed:
What |Removed |Added
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CC| |sa at whiz.se
--- Comment #3 from Sven Arvidsson <sa at whiz.se> 2011-05-16 12:57:55 PDT ---
The map "river_c" seems to be a good testcase for this.
Water is rendering correctly with shaders on "high quality" with llvmpipe.
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