[Bug 36523] water reflections misrendered in sauerbraten with "shaders=high" setting

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon May 16 12:57:55 PDT 2011


https://bugs.freedesktop.org/show_bug.cgi?id=36523

Sven Arvidsson <sa at whiz.se> changed:

           What    |Removed                     |Added
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                 CC|                            |sa at whiz.se

--- Comment #3 from Sven Arvidsson <sa at whiz.se> 2011-05-16 12:57:55 PDT ---
The map "river_c" seems to be a good testcase for this. 

Water is rendering correctly with shaders on "high quality" with llvmpipe.

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