[RFC] Standardize YUV support in the fbdev API
Florian Tobias Schandinat
FlorianSchandinat at gmx.de
Fri May 20 15:33:02 PDT 2011
Hi Laurent,
On 05/17/2011 10:07 PM, Laurent Pinchart wrote:
> Hi everybody,
>
> I need to implement support for a YUV frame buffer in an fbdev driver. As the
> fbdev API doesn't support this out of the box, I've spent a couple of days
> reading fbdev (and KMS) code and thinking about how we could cleanly add YUV
> support to the API. I'd like to share my findings and thoughts, and hopefully
> receive some comments back.
Thanks. I think you did already a good job, hope we can get it done this time.
> Given the overlap between the KMS, V4L2 and fbdev APIs, the need to share data
> and buffers between those subsystems, and the planned use of V4L2 FCCs in the
> KMS overlay API, I believe using V4L2 FCCs to identify fbdev formats would be
> a wise decision.
I agree.
> To select a frame buffer YUV format, the fb_var_screeninfo structure will need
> to be extended with a format field. The fbdev API and ABI must not be broken,
> which prevents us from changing the current structure layout and replacing the
> existing format selection mechanism (through the red, green, blue and alpha
> bitfields) completely.
I agree.
> - Other solutions are possible, such as adding new ioctls. Those solutions are
> more intrusive, and require larger changes to both userspace and kernelspace
> code.
I'm against (ab)using the nonstd field (probably the only sane thing we can do
with it is declare it non-standard which interpretation is completely dependent
on the specific driver) or requiring previously unused fields to have a special
value so I'd like to suggest a different method:
I remembered an earlier discussion:
[ http://marc.info/?l=linux-fbdev&m=129896686208130&w=2 ]
On 03/01/2011 08:07 AM, Geert Uytterhoeven wrote:
> On Tue, Mar 1, 2011 at 04:13, Damian<dhobsong at igel.co.jp> wrote:
>> On 2011/02/24 15:05, Geert Uytterhoeven wrote:
>>> For YUV (do you mean YCbCr?), I'm inclined to suggest adding a new
>>> FB_VISUAL_*
>>> type instead, which indicates the fb_var_screeninfo.{red,green,blue}
>>> fields are
>>> YCbCr instead of RGB.
>>> Depending on the frame buffer organization, you also need new
>>> FB_TYPE_*/FB_AUX_*
>>> types.
>>
>> I just wanted to clarify here. Is your comment about these new flags in
>> specific reference to this patch or to Magnus' "going forward" comment? It
>
> About new flags.
>
>> seems like the beginnings of a method to standardize YCbCr support in fbdev
>> across all platforms.
>> Also, do I understand correctly that FB_VISUAL_ would specify the colorspace
>
> FB_VISUAL_* specifies how pixel values (which may be tuples) are mapped to
> colors on the screen, so to me it looks like the sensible way to set up YCbCr.
>
>> (RGB, YCbCr), FB_TYPE_* would be a format specifier (i.e. planar,
>> semiplanar, interleaved, etc)? I'm not really sure what you are referring
>> to with the FB_AUX_* however.
>
> Yep, FB_TYPE_* specifies how pixel values/tuples are laid out in frame buffer
> memory.
>
> FB_AUX_* is only used if a specific value of FB_TYPE_* needs an additional
> parameter (e.g. the interleave value for interleaved bitplanes).
Adding new standard values for these fb_fix_screeninfo fields would solve the
issue for framebuffers which only support a single format. If you have the need
to switch I guess it would be a good idea to add a new flag to the vmode
bitfield in fb_var_screeninfo which looks like a general purpose modifier for
the videomode. You could than reuse any RGB-specific field you like to pass more
information.
Maybe we should also use this chance to declare one of the fix_screeninfo
reserved fields to be used for capability flags or an API version as we can
assume that those are 0 (at least in sane drivers).
Good luck,
Florian Tobias Schandinat
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