[PATCH 2/3] vmwgfx: Initialize clip rect loop correctly in surface dirty
Thomas Hellstrom
thellstrom at vmware.com
Wed Nov 9 01:25:27 PST 2011
From: Jakob Bornecrantz <jakob at vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob at vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom at vmware.com>
---
drivers/gpu/drm/vmwgfx/vmwgfx_kms.c | 5 +++--
1 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c b/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
index f3ab1fe..40c7e61 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
@@ -410,8 +410,9 @@ static int do_surface_dirty_sou(struct vmw_private *dev_priv,
top = clips->y1;
bottom = clips->y2;
- clips_ptr = clips;
- for (i = 1; i < num_clips; i++, clips_ptr += inc) {
+ /* skip the first clip rect */
+ for (i = 1, clips_ptr = clips + inc;
+ i < num_clips; i++, clips_ptr += inc) {
left = min_t(int, left, (int)clips_ptr->x1);
right = max_t(int, right, (int)clips_ptr->x2);
top = min_t(int, top, (int)clips_ptr->y1);
--
1.7.4.4
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