[Bug 43395] New: Game running in wine stops rendering

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Nov 30 14:37:49 PST 2011


https://bugs.freedesktop.org/show_bug.cgi?id=43395

             Bug #: 43395
           Summary: Game running in wine stops rendering
    Classification: Unclassified
           Product: Mesa
           Version: 7.11
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/R600
        AssignedTo: dri-devel at lists.freedesktop.org
        ReportedBy: Schlosser.T at seznam.cz


When playing Gothic everything works fine for 10 - 15 minutes, then the
rendering just stops and the screen is left as it was. The game works normally
(I can hear sounds from game and can blindly manipulate it). The rest of the
system works just fine as well (the game is running in simulated windowed
mode).

Fedora 16 (Verne) x86_64
Graphic card:
VGA compatible controller: ATI Technologies Inc Mobility Radeon HD 2400

[tomason at odysseus ~]$ glxinfo |grep -i "\(render\|opengl\)"
direct rendering: Yes
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV610
OpenGL version string: 2.1 Mesa 7.11
OpenGL shading language version string: 1.20

Using libtxc_dxtn.i686 as the game requires it to run

I also tried kmod-catalyst (proprietary drivers) and running it with wine64
none of which helped.

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