[PATCH 24/26] vmwgfx: Be more strict with fb depths when using screen objects
Thomas Hellstrom
thellstrom at vmware.com
Tue Oct 4 11:13:34 PDT 2011
From: Jakob Bornecrantz <jakob at vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob at vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom at vmware.com>
---
drivers/gpu/drm/vmwgfx/vmwgfx_kms.c | 27 +++++++++++++++++++++++++++
1 files changed, 27 insertions(+), 0 deletions(-)
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c b/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
index b4b9aa9..0921cce 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
@@ -776,6 +776,33 @@ static int vmw_kms_new_framebuffer_dmabuf(struct vmw_private *dev_priv,
return -EINVAL;
}
+ /* Limited framebuffer color depth support for screen objects */
+ if (dev_priv->sou_priv) {
+ switch (mode_cmd->depth) {
+ case 32:
+ case 24:
+ /* Only support 32 bpp for 32 and 24 depth fbs */
+ if (mode_cmd->bpp == 32)
+ break;
+
+ DRM_ERROR("Invalid color depth/bbp: %d %d\n",
+ mode_cmd->depth, mode_cmd->bpp);
+ return -EINVAL;
+ case 16:
+ case 15:
+ /* Only support 16 bpp for 16 and 15 depth fbs */
+ if (mode_cmd->bpp == 16)
+ break;
+
+ DRM_ERROR("Invalid color depth/bbp: %d %d\n",
+ mode_cmd->depth, mode_cmd->bpp);
+ return -EINVAL;
+ default:
+ DRM_ERROR("Invalid color depth: %d\n", mode_cmd->depth);
+ return -EINVAL;
+ }
+ }
+
vfbd = kzalloc(sizeof(*vfbd), GFP_KERNEL);
if (!vfbd) {
ret = -ENOMEM;
--
1.7.4.4
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