[Bug 38452] ETQW: Renders garbage in some places

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Oct 17 10:27:51 PDT 2011


--- Comment #8 from almos <aaalmosss at gmail.com> 2011-10-17 10:27:51 PDT ---
(In reply to comment #3)

> The bug is reproducible here with r600g (garbage or freeze), swrastg (crash),
> and catalyst 11.5 (garbage or freeze). I'm using demo and you are using full
> game, so some differences are possible, but afaics its not the case.
> I think r_useIndexBuffers=0 was intended only for ancient low-end hw and was
> tested with lowest settings only. If it is default on some configurations for
> modern hw, then I think it is just autodetection fail in the game.

I already reported this for r300g about a year ago, and the resolution was to
always make sure that r_useIndexBuffers=1 in your config. Otherwise, on r300g
it crashes with any detail setting. The game sets it to 0 whenever the gl
renderer string changes (AFAICT). See comment 85 on RadeonProgram.

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