[Bug 36608] Corrupt GL rendering
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Sep 12 11:35:51 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=36608
Émeric Maschino <emeric.maschino at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #5 from Émeric Maschino <emeric.maschino at gmail.com> 2011-09-12 11:35:51 PDT ---
(In reply to comment #4)
> As the glxgears output explains, it synchronizes to the refresh rate by
> default, so that may be okay. Check the glxinfo output, and maybe try
>
> vblank_mode=0 glxgears
>
> to disable synchronization.
That's it. Without synchronization, I'm getting ~1700 FPS.
I also gave ioQuake3-based Debian "Wheezy" Testing quake3 a try. Ran
flawlessly.
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