[Bug 39193] [llvmpipe and r600g] glCheckFramebufferStatusEXT segfaults in Gallium when checking status on a framebuffer bound to a texture that's bound to a pixmap
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Sep 14 05:06:24 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=39193
--- Comment #3 from Michel Dänzer <michel at daenzer.net> 2011-09-14 05:06:23 PDT ---
Created an attachment (id=51195)
View: https://bugs.freedesktop.org/attachment.cgi?id=51195
Review: https://bugs.freedesktop.org/review?bug=39193&attachment=51195
st/mesa: Finalize texture on render-to-texture.
This patch fixes the crash, but I'm not sure it makes the test program work
correctly.
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