[Bug 39193] [llvmpipe and r600g] glCheckFramebufferStatusEXT segfaults in Gallium when checking status on a framebuffer bound to a texture that's bound to a pixmap

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Sep 14 08:34:16 PDT 2011


https://bugs.freedesktop.org/show_bug.cgi?id=39193

--- Comment #4 from Simon Farnsworth <simon.farnsworth at onelan.co.uk> 2011-09-14 08:34:12 PDT ---
Created an attachment (id=51200)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=51200)
Expected output of the test program

I won't be able to test this patch properly until I'm back in the office on
Monday (my personal laptop doesn't have a working Mesa build setup on it) - in
the meantime, I've run the test program on Intel, and taken a screenshot of the
expected output (as it does look like random garbage).

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