[Bug 39897] Graphical glitches in some games on Evergreen

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Sep 26 03:00:54 PDT 2011


https://bugs.freedesktop.org/show_bug.cgi?id=39897

--- Comment #20 from chrisdhaag at googlemail.com 2011-09-26 03:00:53 PDT ---
(In reply to comment #18)
> Does:
> 
> Option "ColorTiling" "false"
> 
> in the device section of your xorg.conf help?  If so, you may have an old
> version of the 32 bit 3D driver which doesn't handle tiling properly.

No, it doesn't help. I checked via Xorg.0.log and it definitely said that color
tiling is disabled. xonotic still showed those stripes.

For me it is definitely not the 32 bit multiarch problem because xonotic (a
native 64 bit game) and a 64 bit Ubuntu in Virtualbox shows the problem too.

"LIBGL_DEBUG=verbose xonotic-sdl" shows:
...
libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/r600_dri.so
GL_VENDOR: X.Org
GL_RENDERER: Gallium 0.4 on AMD REDWOOD
GL_VERSION: 2.1 Mesa 7.12-devel (git-d7cdbc3)
...
It uses my 64 bit mesa git and it has the rendering problem.

Does that mean it is definitively another issue and I should open a new
bugreport? I only posted here because the rendering issues look very much
alike, but I can't see whether they are cause by the same issue. I cannot find
any error in any output...

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