[Bug 53632] New: Radmon rendering corruptions
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Aug 17 00:43:36 PDT 2012
https://bugs.freedesktop.org/show_bug.cgi?id=53632
Bug #: 53632
Summary: Radmon rendering corruptions
Classification: Unclassified
Product: DRI
Version: unspecified
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: DRM/Radeon
AssignedTo: dri-devel at lists.freedesktop.org
ReportedBy: v10lator at myway.de
I get random rendering corruptions in Minecraft with a CAYMAN GPU (radeon HD
6950).
It seems like the wrong textures are selected, see:
Good: http://img713.imageshack.us/img713/492/mcgood.png
Bad: http://img96.imageshack.us/img96/6417/mcbad.png
Also water seems to (randomly) choose the wrong texture in it's animation,
resulting in flashing water. Also the game screen flashes blue sometimes.
There are no error logs at all and this seems to be triggered by Michel Dänzers
patches to fix bug #45018 (see comment #119 there) as it wasn't there before.
Please note that this has nothing to do with GLAMOR acceleration (not used when
the corruptions occur).
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