[Bug 39940] OilRush shader water artefacts after GLSL-To-TGSI commit
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Aug 31 14:10:21 PDT 2012
https://bugs.freedesktop.org/show_bug.cgi?id=39940
Uriy Zhuravlev <stalkerg at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #3 from Uriy Zhuravlev <stalkerg at gmail.com> 2012-08-31 21:10:21 UTC ---
Work corect at last git (start work after Marek commits).
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