[Bug 39940] OilRush shader water artefacts after GLSL-To-TGSI commit

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Aug 31 14:10:21 PDT 2012


https://bugs.freedesktop.org/show_bug.cgi?id=39940

Uriy Zhuravlev <stalkerg at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

--- Comment #3 from Uriy Zhuravlev <stalkerg at gmail.com> 2012-08-31 21:10:21 UTC ---
Work corect at last git (start work after Marek commits).

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