[Bug 57918] New: Amnesia causes shader compiler errors on RV350 with high graphics settings
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Dec 5 10:16:25 PST 2012
https://bugs.freedesktop.org/show_bug.cgi?id=57918
Priority: medium
Bug ID: 57918
Assignee: dri-devel at lists.freedesktop.org
Summary: Amnesia causes shader compiler errors on RV350 with
high graphics settings
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: oreaus at gmail.com
Hardware: All
Status: NEW
Version: git
Component: Drivers/Gallium/r300
Product: Mesa
Created attachment 71034
--> https://bugs.freedesktop.org/attachment.cgi?id=71034&action=edit
Amnesia output with RADEON_DEBUG=fp using Shadow Quality = High
Testing Amnesia on RV350, I've found that setting 'Shadow Quality' to 'High' in
game settings causes the error:
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
More information:
Distro: Xubuntu 12.04 32bit
Kernel: 3.5.0-18-generic
Mesa: ec83535c83c748b067ecf4548e5396fef8719725
libtxc_dxtn.so installed
I have attached the output with RADEON_DEBUG=fp.
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