[PATCH 1/4] drm: Fix DRM_MINOR limits for control and render nodes
martin.peres at free.fr
martin.peres at free.fr
Sun Dec 16 17:47:59 PST 2012
From: Kristian Høgsberg <krh at bitplanet.net>
We got the minor number base right, but limit is too big and causes the
minor numer ranges for the control and render nodes to overlap.
v2: fix a off-by-one overlap as suggested by ihadzic at research.bell-labs.com
Signed-off-by: Martin Peres <martin.peres at labri.fr>
---
drivers/gpu/drm/drm_stub.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/drm_stub.c b/drivers/gpu/drm/drm_stub.c
index c236fd2..b56e977 100644
--- a/drivers/gpu/drm/drm_stub.c
+++ b/drivers/gpu/drm/drm_stub.c
@@ -107,10 +107,10 @@ static int drm_minor_get_id(struct drm_device *dev, int type)
if (type == DRM_MINOR_CONTROL) {
base += 64;
- limit = base + 127;
+ limit = base + 63;
} else if (type == DRM_MINOR_RENDER) {
base += 128;
- limit = base + 255;
+ limit = base + 63;
}
again:
--
1.8.0.2
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