[PATCH 2/2] drm/radeon/kms: add r1xx/r2xx CS support for tiled textures
alexdeucher at gmail.com
alexdeucher at gmail.com
Thu Feb 2 07:11:12 PST 2012
From: Alex Deucher <alexander.deucher at amd.com>
Not likely this will be implemented anytime soon, but for
completeness...
Signed-off-by: Alex Deucher <alexander.deucher at amd.com>
---
drivers/gpu/drm/radeon/r100.c | 12 +++++++++++-
drivers/gpu/drm/radeon/r200.c | 12 +++++++++++-
2 files changed, 22 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/radeon/r100.c b/drivers/gpu/drm/radeon/r100.c
index e7587b7..869d479 100644
--- a/drivers/gpu/drm/radeon/r100.c
+++ b/drivers/gpu/drm/radeon/r100.c
@@ -1558,7 +1558,17 @@ static int r100_packet0_check(struct radeon_cs_parser *p,
r100_cs_dump_packet(p, pkt);
return r;
}
- ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
+ if (!(p->cs_flags & RADEON_CS_KEEP_TILING_FLAGS)) {
+ if (reloc->lobj.tiling_flags & RADEON_TILING_MACRO)
+ tile_flags |= RADEON_TXO_MACRO_TILE;
+ if (reloc->lobj.tiling_flags & RADEON_TILING_MICRO)
+ tile_flags |= RADEON_TXO_MICRO_TILE_X2;
+
+ tmp = idx_value & ~(0x7 << 2);
+ tmp |= tile_flags;
+ ib[idx] = tmp + ((u32)reloc->lobj.gpu_offset);
+ } else
+ ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
track->textures[i].robj = reloc->robj;
track->tex_dirty = true;
break;
diff --git a/drivers/gpu/drm/radeon/r200.c b/drivers/gpu/drm/radeon/r200.c
index 2f44397..a59cc47 100644
--- a/drivers/gpu/drm/radeon/r200.c
+++ b/drivers/gpu/drm/radeon/r200.c
@@ -215,7 +215,17 @@ int r200_packet0_check(struct radeon_cs_parser *p,
r100_cs_dump_packet(p, pkt);
return r;
}
- ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
+ if (!(p->cs_flags & RADEON_CS_KEEP_TILING_FLAGS)) {
+ if (reloc->lobj.tiling_flags & RADEON_TILING_MACRO)
+ tile_flags |= R200_TXO_MACRO_TILE;
+ if (reloc->lobj.tiling_flags & RADEON_TILING_MICRO)
+ tile_flags |= R200_TXO_MICRO_TILE;
+
+ tmp = idx_value & ~(0x7 << 2);
+ tmp |= tile_flags;
+ ib[idx] = tmp + ((u32)reloc->lobj.gpu_offset);
+ } else
+ ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
track->textures[i].robj = reloc->robj;
track->tex_dirty = true;
break;
--
1.7.7.5
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