[Bug 46005] [r300g, bisected] piglit glsl-vs-loop-redundant-condition fails
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Feb 13 18:51:03 PST 2012
https://bugs.freedesktop.org/show_bug.cgi?id=46005
--- Comment #1 from Tom Stellard <tstellar at gmail.com> 2012-02-13 18:51:03 PST ---
This is a r300 compiler bug. Flow control doesn't work very well for vertex shaders at the moment. I have been slowly working on fixing this, but I'm not
quite done yet.
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