[Bug 46005] [r300g, bisected] piglit glsl-vs-loop-redundant-condition fails

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Feb 13 18:51:03 PST 2012


https://bugs.freedesktop.org/show_bug.cgi?id=46005

--- Comment #1 from Tom Stellard <tstellar at gmail.com> 2012-02-13 18:51:03 PST ---
This is a r300 compiler bug.  Flow control doesn't work very well for vertex shaders at the moment.  I have been slowly working on fixing this, but I'm not
quite done yet.

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