[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jun 6 04:44:24 PDT 2012


https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #2 from Cédric Legrand <legrand.cedric.01 at gmail.com> 2012-06-06 11:44:24 UTC ---
Here is a piece of C++ code which may help in solving the bug :

///////////////////////////////////////////////////////////

////////////
Class Game :
////////////

Game::Game() : renderWindow(sf::VideoMode(800,600),"")
...

void Game::inGame()
{
...
testMap.createRender(this);
...
}

void Game::showSprite(sf::Sprite& sprite)
{
    renderWindow.draw(sprite);
}

///////////
Class Map :
///////////

void Map::createRender(Game* parent)
{
...
parent->showSprite(tilesFiles[nbTileset]);  //tilesFiles is an sfml sprite
...
}

///////////////////////////////////////////////////////////

With this code, the same garbage and errors happen.

//// I'm sorry for my english ////

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