[Bug 36762] broken minimap on 0ad >= alpha5 and <= alpha8
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Mar 3 13:39:04 PST 2012
https://bugs.freedesktop.org/show_bug.cgi?id=36762
Fabio Pedretti <fabio.ped at libero.it> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|broken minimap on 0ad >= |broken minimap on 0ad >=
|alpha5 |alpha5 and <= alpha8
--- Comment #2 from Fabio Pedretti <fabio.ped at libero.it> 2012-03-03 13:39:04 PST ---
It looks like this issue doesn't appear with current SVN version of 0 A.D.
(they reworked OpenGL renderer). It's unclear, however, if it's because it was
properly fixed in the game or if the game take a different approach that just
doesn't trigger a mesa bug.
I'll close with WORKSFORME when 0 A.D. alpha 9 will release.
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