[Bug 36762] broken minimap on 0ad >= alpha5 and <= alpha8

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Mar 3 13:39:04 PST 2012


https://bugs.freedesktop.org/show_bug.cgi?id=36762

Fabio Pedretti <fabio.ped at libero.it> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|broken minimap on 0ad >=    |broken minimap on 0ad >=
                   |alpha5                      |alpha5 and <= alpha8

--- Comment #2 from Fabio Pedretti <fabio.ped at libero.it> 2012-03-03 13:39:04 PST ---
It looks like this issue doesn't appear with current SVN version of 0 A.D.
(they reworked OpenGL renderer). It's unclear, however, if it's because it was
properly fixed in the game or if the game take a different approach that just
doesn't trigger a mesa bug.

I'll close with WORKSFORME when 0 A.D. alpha 9 will release.

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