[Bug 47765] New: Corrupt rendering to a window between 57 and 63 pixels high
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Mar 23 05:50:12 PDT 2012
https://bugs.freedesktop.org/show_bug.cgi?id=47765
Bug #: 47765
Summary: Corrupt rendering to a window between 57 and 63 pixels
high
Classification: Unclassified
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel at lists.freedesktop.org
ReportedBy: tvrtko.ursulin at onelan.co.uk
We are seeing render corruption when rendering a texture to a window between 57
and 63 pixels high. glViewport being set to window dimensions.
Texture vertices do not seem to matter. If I render to the full viewport, or to
a subset of a viewport, always the whole viewport gets corrupt (so including
the area outside texture vertices).
Texture size does not seem to matter.
Rendering is done with glDrawArray GL_TRIANGLE_FAN and the destination window
is RGBA.
Environment:
00:01.0 VGA compatible controller: ATI Technologies Inc AMD Radeon HD 6310
GraphicsATI
Kernel 3.3.0 + 0001-drm-radeon-add-support-for-evergreen-ni-tiling-infor.patch
It does not happen without this patch - so it is probably tiling related.
xorg-drivers-ati, mesa and libdrm from yesterday's git. Last one is in fact a
bit older, but I applied a single interesting patch
(9b3ad51ae5fd9654df8ef75de845a519015150bb) by hand to make it up to date.
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