[Bug 50232] New: screen redraw is wrong in sauerbraten with the llvm compiler

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue May 22 13:00:36 PDT 2012


https://bugs.freedesktop.org/show_bug.cgi?id=50232

             Bug #: 50232
           Summary: screen redraw is wrong in sauerbraten with the llvm
                    compiler
    Classification: Unclassified
           Product: Mesa
           Version: git
          Platform: Other
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r600
        AssignedTo: dri-devel at lists.freedesktop.org
        ReportedBy: aaalmosss at gmail.com


Ghost images of the previous frames stay on the screen. This seems to be
independent of the quality settings in the game.

This is printed to the console:
Warning: R600 LLVM backend does not support indirect adressing.  Falling back
to TGSI backend.

Tested with sauerbraten 0.0.20100728.dfsg+repack-3 (debian unstable) and mesa
7a75e7d6e85d27e102ff7e15583c33b1ce282fe4

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