[Bug 50230] offset mapping in nexuiz results in bad texturing with the llvm compiler
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu May 24 13:25:32 PDT 2012
https://bugs.freedesktop.org/show_bug.cgi?id=50230
--- Comment #10 from almos <aaalmosss at gmail.com> 2012-05-24 13:25:32 PDT ---
(In reply to comment #9)
> Created attachment 62057 [details] [review]
> [PATCH] radeon/llvm: fix sampler index in llvm_emit_tex
>
> Does this patch help?
Yes, the patch fixes it. I also tried the revert patch, and that fixes the
lightmap flickering.
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