[PATCH 04/10] drm/ttm: change fence_lock to inner lock, v3

Thomas Hellstrom thellstrom at vmware.com
Wed Nov 21 04:42:54 PST 2012


On 11/21/2012 12:38 PM, Maarten Lankhorst wrote:
> Hey,
>
> Op 20-11-12 16:08, Thomas Hellstrom schreef:
>> On 11/20/2012 02:13 PM, Maarten Lankhorst wrote:
>>> Op 20-11-12 13:03, Thomas Hellstrom schreef:
>>>> On 11/20/2012 12:33 PM, Maarten Lankhorst wrote:
>>>>> Op 20-11-12 08:48, Thomas Hellstrom schreef:
>>>>>> On 11/19/2012 04:33 PM, Maarten Lankhorst wrote:
>>>>>>> Op 19-11-12 16:04, Thomas Hellstrom schreef:
>>>>>>>> On 11/19/2012 03:17 PM, Thomas Hellstrom wrote:
>>>>>>>>> Hi,
>>>>>>>>>
>>>>>>>>> This patch looks mostly good, although I think ttm_bo_cleanup_refs becomes overly complicated:
>>>>>>>>> Could this do, or am I missing something?
>>>>>>>>>
>>>>>>>> Actually, my version is bad, because ttm_bo_wait() is called with the lru lock held.
>>>>>>>>
>>>>>>>> /Thomas
>>>>>>> Oh digging through it made me remember why I had to release the reservation early and
>>>>>>> had to allow move_notify to be called without reservation.
>>>>>>>
>>>>>>> Fortunately move_notify has a NULL parameter, which is the only time that happens,
>>>>>>> so you can still check do BUG_ON(mem != NULL && !ttm_bo_reserved(bo)); in your
>>>>>>> move_notify handler.
>>>>>>>
>>>>>>> 05/10 removed the loop and assumed no new fence could be attached after the driver has
>>>>>>> declared the bo dead.
>>>>>>>
>>>>>>> However, at that point it may no longer hold a reservation to confirm this, that's why
>>>>>>> I moved the cleanup to be done in the release_list handler. It could still be done in
>>>>>>> ttm_bo_release, but we no longer have a reservation after we waited. Getting
>>>>>>> a reservation can fail if the bo is imported for example.
>>>>>>>
>>>>>>> While it would be true that in that case a new fence may be attached as well, that
>>>>>>> would be less harmful since that operation wouldn't involve this device, so the
>>>>>>> ttm bo can still be removed in that case. When that time comes I should probably
>>>>>>> fix up that WARN_ON(ret) in ttm_bo_cleanup_refs. :-)
>>>>>>>
>>>>>>> I did add a WARN_ON(!atomic_read(&bo->kref.refcount)); to
>>>>>>> ttm_bo_reserve and ttm_eu_reserve_buffers to be sure nothing is done on the device
>>>>>>> itself. If that is too paranoid, those WARN_ON's could be dropped. I prefer to leave them
>>>>>>> in for a kernel release or 2. But according to the rules that would be the only time you
>>>>>>> could attach a new fence and trigger the WARN_ON for now..
>>>>>> Hmm, I'd appreciate if you could group patches with functional changes that depend on eachother togeteher,
>>>>>> and "this is done because ...", which makes it much easier to review, (and to follow the commit history in case
>>>>>> something goes terribly wrong and we need to revert).
>>>>>>
>>>>>> Meanwhile I'll take a look at the final ttm_bo.c and see if I can spot any culprits.
>>>>>>
>>>>>> In general, as long as a bo is on a LRU list, we must be able to attach fences because of accelerated eviction.
>>>>> I thought it was deliberately designed in such a way that it was kept on the lru list,
>>>>> but since it's also on the ddestroy list it won't start accelerated eviction,
>>>>> since it branches into cleanup_refs early, and lru_lock still protects all the list entries.
>>>> I used bad wording. I meant that unbinding might be accelerated, but  currently (quite inefficiently)
>>>> do synchronized unbinding, assuming that only the CPU can do that. When we start to support
>>>> unsynchronized moves, we need to be able to attach fences at least at the last move_notify(bo, NULL);
>>> Would you need to wait in that case on fence_wait being completed before calling move_notify?
>>>
>>> If not, you would still only need to perform one wait, but you'd have to make sure move_notify only gets
>>> called by 1 thread before checking the fence pointer and performing a wait. At that point you still hold the
>>> lru_lock though, so it shouldn't be too hard to make something safe.
>> I think typically a driver that wants to implement asynchronous moves don't want to wait before calling
>> move_notify, but may wait in move_notify or move. Typically (upcoming vmwgfx) it would invalidate the buffer in move_notify(bo, NULL), attach a fence and then use the normal delayed destroy to wait on that fence before destroying the buffer.
>>
>> Otherwise, since binds / unbinds are handled in the GPU command stream there's never any need to wait for moves except when there's a CPU
>> access.
> Well, nouveau actually needs fence_wait to finish first, since vm changes are out of band.
> But I guess it should be possible to attach it as work to the fence when it's signaled, and I
> may want to do something like that already for performance reasons in a different place,
> so I guess it doesn't matter.

Actions to be performed on fence signaling tend to be very cpu 
consuming, I think due to the context switches involved.
We had to replace that in the old psb driver and batch things like TTM 
does instead.

Also remember that TTM fences are not required to signal in finite time 
unless fence_flush is called.

I think nouveau doesn't use fence irqs to signal its fences.

>
> Is calling move_notify(bo, NULL) legal and a noop the second time?

I see no fundamental reason why it shouldn't be OK, although we might 
need to patch drivers to cope with it.

>   That would save a flag in the bo to check if it's called already,
> although I suppose we could always define a TTM_BO_PRIV_FLAG_* for it otherwise.
>
> move_notify might end up being called with the lru_lock held, but that shouldn't be a problem.

I don't think that's a good idea. Drivers sleeping in move_notify will 
need to release the spinlock, and that means it's
better to release it before move_notify is called.

/Thomas


>
> ~Maarten
>



More information about the dri-devel mailing list