[Patch 0/1]drm_irq: Introducing the irq_thread support

Daniel Vetter daniel at ffwll.ch
Wed Sep 5 06:27:24 PDT 2012


On Wed, Sep 05, 2012 at 01:53:44AM +0000, Liu, Chuansheng wrote:
> This patch is for introducing the irq thread support in drm_irq.
> 
> Why we need irq thread in drm_irq code?
> In our GPU system, the gpu interrupt handler need some time even > 1ms to finish,
> in that case, the whole system will stay in irq disable status. One case is:
> when audio is playing, it sometimes effects the audio quality.
> 
> So we have to introduce the irq thread in drm_irq, it can help us move some heavy work into irq thread
> and other irq interrupts can be handled in time. Also the IRQF_ONESHOT is helpful for irq thread.
> 
> Include one patch:
> [PATCH 01/1] drm_irq-Introducing-the-irq_thread-support

For a kms drm driver (and tbh, doing a non-kms driver today is not a great
idea), there's no reason to use the drm_irq_install/_unistall helpers.

So if you driver has special needs wrt irq handling that don't neatly fit
what the drm_irq stuff provides, simply don't use it - all the generic
code that's there is just to keep non-kms userspace going.

Yours, Daniel
-- 
Daniel Vetter
Mail: daniel at ffwll.ch
Mobile: +41 (0)79 365 57 48


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