[Bug 63532] Heroes of Newerth Water renders Black instead of transparent with reflections on Ultra [r600g]

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Apr 15 23:39:48 PDT 2013


https://bugs.freedesktop.org/show_bug.cgi?id=63532

--- Comment #10 from romulasry at gmail.com ---
This is what I get so I believe it is the same issue.

...
Mesa: User error: GL_INVALID_ENUM in glBindTexture(target)
Mesa: User error: GL_INVALID_OPERATION in glFramebufferTexture2DEXT(non
existant texture)

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