[Bug 68389] New: [radeonsi]Black screen in unigine-tropics
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Aug 21 10:20:41 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=68389
Priority: medium
Bug ID: 68389
Assignee: dri-devel at lists.freedesktop.org
Summary: [radeonsi]Black screen in unigine-tropics
Severity: normal
Classification: Unclassified
OS: All
Reporter: grantipak at gmail.com
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
Created attachment 84399
--> https://bugs.freedesktop.org/attachment.cgi?id=84399&action=edit
Black screen in unigine-tropics
Subj!
ArchLinux x32; kernel 3.10; llvm - svn; mesa - git; Radeon HD 7950.
behem0th at ArchLinux ~ $ unigine-tropics_1024x768_windowed.sh
Loading "/home/behem0th/.Unigine Tropics/unigine.cfg"...
Loading "libGL.so.1"...
Loading "libopenal.so.1"...
Set 1024x768 windowed video mode
Set 1.00 gamma value
Unigine engine http://unigine.com/
Binary: Linux 32bit GCC 4.3.2 Release May 20 2010
App path: /opt/unigine-tropics/bin/
Data path: /opt/unigine-tropics/data/
Save path: /home/behem0th/.Unigine Tropics/
---- System ----
System: Linux 3.10.0-1-ARCH i686
CPU: AMD Phenom(tm) 9550 Quad-Core Processor 2200MHz MMX+ 3DNow!+ SSE SSE2 SSE3
SSE4A HTT
GPU: Gallium 0.4 on AMD TAHITI 2.1 Mesa 9.3.0-devel (git-10aa367)
System memory: 8095 Mb
Video memory: 256 Mb
---- MathLib ----
Set SSE3 simd processor
---- Sound ----
Renderer: OpenAL Soft
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.15.1
Found AL_EXT_LINEAR_DISTANCE
Found AL_EXT_OFFSET
Found ALC_EXT_EFX
Found EFX Filter
Found EFX Reverb
Found EAX Reverb
Found QUAD16 format
Found 51CHN16 format
Found 61CHN16 format
Found 71CHN16 format
Maximum sources: 256
Maximum effect slots: 4
Maximum auxiliary sends: 2
---- Render ----
GLRender::GLRender(): Unknown GPU
OpenGL vendor: X.Org
OpenGL renderer: Gallium 0.4 on AMD TAHITI
OpenGL version: 2.1 Mesa 9.3.0-devel (git-10aa367)
Found required GL_ARB_map_buffer_range
Found required GL_ARB_vertex_array_object
Found required GL_ARB_vertex_buffer_object
Found required GL_ARB_half_float_vertex
Found required GL_ARB_half_float_pixel
Found required GL_ARB_occlusion_query
Found required GL_EXT_texture3D
Found required GL_EXT_texture_cube_map
Found required GL_EXT_texture_sRGB
Found required GL_EXT_texture_swizzle
Found required GL_ARB_shader_object
Found required GL_ARB_vertex_shader
Found required GL_ARB_fragment_shader
Found required GL_ARB_draw_buffers
Found required GL_ARB_framebuffer_object
Found required GL_EXT_framebuffer_blit
Found required GL_EXT_framebuffer_multisample
Found optional GL_ARB_draw_instanced
Found optional GL_ARB_draw_elements_base_vertex
Found optional GL_ARB_texture_rg
Found optional GL_EXT_texture_array
Found optional GL_ARB_texture_multisample
Found optional GL_ARB_texture_compression
Found optional GL_ARB_texture_compression_rgtc
Found optional GL_ARB_seamless_cube_map
Shading language: 1.30
Maximum texture size: 16384
Maximum texture units: 32
Maximum draw buffers: 8
---- Physics ----
Physics: Multi-threaded
---- Interpreter ----
Version: 2.31
Loading "tropics/unigine.cpp" 126ms
Loading "demos/tropics/locale/unigine.ru" dictionary
Loading "core/materials/unigine_post.mat" 12 materials 12 shaders 0ms
Loading "core/materials/unigine_render.mat" 34 materials 77 shaders 13ms
Loading "core/materials/unigine_meshes.mat" 16 materials 9350 shaders 99ms
Loading "core/materials/unigine_terrains.mat" 1 material 293 shaders 5ms
Loading "core/materials/unigine_grass.mat" 1 material 81 shaders 8ms
Loading "core/materials/unigine_particles.mat" 1 material 43 shaders 7ms
Loading "core/materials/unigine_billboards.mat" 1 material 33 shaders 8ms
Loading "core/materials/unigine_volumes.mat" 5 materials 29 shaders 15ms
Loading "core/materials/unigine_guis.mat" 1 material 24 shaders 2ms
Loading "core/materials/unigine_water.mat" 1 material 63 shaders 20ms
Loading "core/materials/unigine_skies.mat" 1 material 19 shaders 25ms
Loading "core/materials/unigine_decals.mat" 1 material 69 shaders 11ms
Loading "core/properties/unigine.prop" 2 properties 1ms
Unigine~# world_load tropics
Loading "tropics.cpp" 320ms
Loading "demos/tropics/tropics.mat" 40 materials 812ms
Loading "tropics.world" 15813ms
Unigine~# render_hdr 1 && render_srgb 0 && render_restart
Release
GLShader::loadFragment(): error in
"core/shaders/render/fragment_occlusion_blur.shader" file
defines:
UNKNOWN,QUALITY_LOW,QUALITY_MEDIUM,QUALITY_HIGH,MULTISAMPLE_0,USE_INSTANCING,USE_TEXTURE_ARRAY,USE_DEFERRED,USE_OCCLUSION,USE_REFLECTION,OPENGL,USE_PSEUDO_INSTANCING,USE_PSEUDO_TRANSFORM,USE_ARB_TEXTURE_MULTISAMPLE,HAS_ARB_DRAW_INSTANCED
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
Unigine~# quit
Close "libopenal.so.1"
Close "libGL.so.1"
Memory usage: 64b
Allocations: 1
Shutdown
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