[Bug 68503] Graphical glitches in Serious Sam 3 when SB is enabled
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Aug 31 13:22:45 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=68503
--- Comment #8 from kwahoo2 at wp.pl ---
Unforunately there is no 100% reliable benchmarking mode in Serious Sam, but I
measured first 100 seconds of "Summer in Cairo" map intro:
Without patch:
20:59:33 INF: - benchmark results -
20:59:33 INF:
20:59:33 INF: Duration: 100.0 seconds (2215 frames)
20:59:33 INF: Average: 22.2 FPS (27.3 w/o peaks)
20:59:33 INF: Spikes: 169.1 max, 1.2 min
20:59:33 INF: Sections: AI=1%, physics=1%, sound=1%, scene=89%, shadows=6%,
misc=3%
20:59:33 INF: Lows: 116 in 23.1 seconds (5.0 FPS)
20:59:33 INF: < 20 FPS: 36%
20:59:33 INF: 20-30 FPS: 10%
20:59:33 INF: 30-60 FPS: 8%
20:59:33 INF: > 60 FPS: 45%
Patched:
22:05:17 INF: - benchmark results -
22:05:17 INF:
22:05:17 INF: Duration: 100.4 seconds (1941 frames)
22:05:17 INF: Average: 19.3 FPS (26.4 w/o peaks)
22:05:17 INF: Spikes: 148.4 max, 0.4 min
22:05:17 INF: Sections: AI=1%, physics=0%, sound=1%, scene=89%, shadows=6%,
misc=2%
22:05:17 INF: Lows: 46 in 28.5 seconds (1.6 FPS)
22:05:17 INF: < 20 FPS: 34%
22:05:17 INF: 20-30 FPS: 9%
22:05:17 INF: 30-60 FPS: 5%
22:05:17 INF: > 60 FPS: 52%
I noticed also small regression in Half-Life 2: Lost Coast benchmark - 83 vs 78
fps at max details.
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