[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Feb 8 04:59:27 PST 2013
https://bugs.freedesktop.org/show_bug.cgi?id=30167
--- Comment #24 from Pavel Ondračka <pavel.ondracka at email.cz> ---
This seems to be fixed in the latest mesa git, however I didn't test all the
different settings mentioned in Comment 16. Sven can you confirm this is indeed
fixed?
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