[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Feb 26 04:31:15 PST 2013
https://bugs.freedesktop.org/show_bug.cgi?id=30167
Tomasz P. <son_of_the_osiris at interia.pl> changed:
What |Removed |Added
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Status|NEW |RESOLVED
Resolution|--- |FIXED
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