[Bug 58840] rendering error with MSAA on HD6850

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jan 24 15:32:41 PST 2013


https://bugs.freedesktop.org/show_bug.cgi?id=58840

--- Comment #8 from almos <aaalmosss at gmail.com> ---
Now I tested things again, and I only see rendering errors with neverball.

I don't know if it is expected, but some games completely slow down to a few
fps with msaa enabled (etqw, nexuiz), while others slow down only when lots of
geometry is seen (sauerbraten). I still can't install the msaa-capable
r600_dri.so, because of the kde-window-manager slowdown bug discussed at bug
55998, so I used the __GL_FSAA_MODE=4 env var for the tests.

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