[Bug 66805] [radeonsi] half life 2 base games are segfaulting
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jul 11 01:49:17 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=66805
--- Comment #1 from Michel Dänzer <michel at daenzer.net> ---
Can you provide the output from running with the environment variable
RADEON_DUMP_SHADERS=1 ? Beware that it might be large if the game compiles many
shaders before the failure.
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