[Bug 59322] r300g MSAA breaks Half-Life 2 in Wine
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jul 22 09:57:03 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=59322
--- Comment #10 from Stefan Dösinger <stefandoesinger at gmx.at> ---
Fwiw, there's probably a bug in Wine as well. We shouldn't try to render to
sRGB formats if framebuffer_sRGB is not supported, but giving textures an sRGB
format is the only way to make use of sRGB_decode.
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