[Bug 64143] New: vdpau (shaders) regression since vl/buffer: use 2D_ARRAY instead of 3D textures

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu May 2 02:08:51 PDT 2013


https://bugs.freedesktop.org/show_bug.cgi?id=64143

          Priority: medium
            Bug ID: 64143
          Assignee: dri-devel at lists.freedesktop.org
           Summary: vdpau (shaders) regression since vl/buffer: use
                    2D_ARRAY instead of 3D textures
          Severity: normal
    Classification: Unclassified
                OS: All
          Reporter: adf.lists at gmail.com
          Hardware: Other
            Status: NEW
           Version: git
         Component: Drivers/Gallium/r600
           Product: Mesa

non uvd mpeg2 decode was never perfect on my rv790 (though I think that is a
software issue as it's the same with xvmc softpipe - vdpau softpipe untested
due to crash).

It is, however a lot worse for vdpau since -


commit 7d2f2a0c890b1993532a45c8c392c28950ddc06e
Author: Christian König <christian.koenig at amd.com>
Date:   Tue Apr 30 14:40:40 2013 +0200

    vl/buffer: use 2D_ARRAY instead of 3D textures

    Signed-off-by: Christian König <christian.koenig at amd.com>

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