[Bug 64143] New: vdpau (shaders) regression since vl/buffer: use 2D_ARRAY instead of 3D textures
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu May 2 02:08:51 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=64143
Priority: medium
Bug ID: 64143
Assignee: dri-devel at lists.freedesktop.org
Summary: vdpau (shaders) regression since vl/buffer: use
2D_ARRAY instead of 3D textures
Severity: normal
Classification: Unclassified
OS: All
Reporter: adf.lists at gmail.com
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
non uvd mpeg2 decode was never perfect on my rv790 (though I think that is a
software issue as it's the same with xvmc softpipe - vdpau softpipe untested
due to crash).
It is, however a lot worse for vdpau since -
commit 7d2f2a0c890b1993532a45c8c392c28950ddc06e
Author: Christian König <christian.koenig at amd.com>
Date: Tue Apr 30 14:40:40 2013 +0200
vl/buffer: use 2D_ARRAY instead of 3D textures
Signed-off-by: Christian König <christian.koenig at amd.com>
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