[PATCH] drm/radeon: signal all fences after lockup to avoid endless waiting in GEM_WAIT
Marek Olšák
maraeo at gmail.com
Wed Oct 2 15:35:39 CEST 2013
From: Marek Olšák <marek.olsak at amd.com>
After a lockup, fences are not signalled sometimes, causing
the GEM_WAIT_IDLE ioctl to never return, which sometimes results
in an X server freeze.
This fixes only one of many deadlocks which can occur during a lockup.
Signed-off-by: Marek Olšák <marek.olsak at amd.com>
---
drivers/gpu/drm/radeon/radeon_device.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/drivers/gpu/drm/radeon/radeon_device.c b/drivers/gpu/drm/radeon/radeon_device.c
index 841d0e0..7b97baa 100644
--- a/drivers/gpu/drm/radeon/radeon_device.c
+++ b/drivers/gpu/drm/radeon/radeon_device.c
@@ -1552,6 +1552,11 @@ int radeon_gpu_reset(struct radeon_device *rdev)
radeon_save_bios_scratch_regs(rdev);
/* block TTM */
resched = ttm_bo_lock_delayed_workqueue(&rdev->mman.bdev);
+
+ mutex_lock(&rdev->ring_lock);
+ radeon_fence_driver_force_completion(rdev);
+ mutex_unlock(&rdev->ring_lock);
+
radeon_pm_suspend(rdev);
radeon_suspend(rdev);
--
1.8.1.2
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