[Bug 68451] Texture flicker in native Dota2 in mesa 9.2.0rc1
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Oct 9 17:41:38 CEST 2013
https://bugs.freedesktop.org/show_bug.cgi?id=68451
--- Comment #27 from Rune Petersen <rune at megahurts.dk> ---
fun observation:
Instead of reverting, setting this at the end of r600_cp_dma_copy_buffer()
appears to fix it for me:
rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE;
(R600_CONTEXT_INV_CONST_CACHE will also work)
Thing I don't understand about this is that if I instead set the flag just
before r600_flush_emit() is called (2 places) the corruption is still there. I
must be missing something.
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