[PATCH v2] drm: add support for additional stereo 3D modes
Ville Syrjälä
ville.syrjala at linux.intel.com
Tue Oct 15 19:55:54 CEST 2013
On Tue, Oct 15, 2013 at 06:25:27PM +0100, Thomas Wood wrote:
> Parse the 3D_Structure_ALL and 3D_MASK fields of the HDMI Vendor
> Specific Data Block to expose more stereo 3D modes.
>
Daniel likes to have the v2,v3,etc. changes listed here in the commit
msg.
> Signed-off-by: Thomas Wood <thomas.wood at intel.com>
> ---
> drivers/gpu/drm/drm_edid.c | 105 +++++++++++++++++++++++++++++++++++++++++----
> 1 file changed, 96 insertions(+), 9 deletions(-)
>
> diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c
> index 9e81609..456a694 100644
> --- a/drivers/gpu/drm/drm_edid.c
> +++ b/drivers/gpu/drm/drm_edid.c
> @@ -2652,6 +2652,50 @@ static int add_hdmi_mode(struct drm_connector *connector, u8 vic)
> return 1;
> }
>
> +static int add_3d_struct_modes(struct drm_connector *connector, u16 structure,
> + const u8 *video_db, u8 video_len, u8 video_index)
> +{
> + struct drm_device *dev = connector->dev;
> + struct drm_display_mode *newmode;
> + int modes = 0;
> + u8 cea_mode;
> +
> + if (video_db == NULL || video_index > video_len)
> + return 0;
> +
> + /* CEA modes are numbered 1..127 */
> + cea_mode = (video_db[video_index] & 127) - 1;
> + if (cea_mode >= ARRAY_SIZE(edid_cea_modes))
> + return 0;
> +
> + if (structure & (1 << 0)) {
> + newmode = drm_mode_duplicate(dev, &edid_cea_modes[cea_mode]);
> + if (newmode) {
> + newmode->flags |= DRM_MODE_FLAG_3D_FRAME_PACKING;
> + drm_mode_probed_add(connector, newmode);
> + modes++;
> + }
> + }
> + if (structure & (1 << 6)) {
> + newmode = drm_mode_duplicate(dev, &edid_cea_modes[cea_mode]);
> + if (newmode) {
> + newmode->flags |= DRM_MODE_FLAG_3D_TOP_AND_BOTTOM;
> + drm_mode_probed_add(connector, newmode);
> + modes++;
> + }
> + }
> + if (structure & (1 << 8)) {
> + newmode = drm_mode_duplicate(dev, &edid_cea_modes[cea_mode]);
> + if (newmode) {
> + newmode->flags = DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF;
> + drm_mode_probed_add(connector, newmode);
> + modes++;
> + }
> + }
> +
> + return modes;
> +}
> +
> /*
> * do_hdmi_vsdb_modes - Parse the HDMI Vendor Specific data block
> * @connector: connector corresponding to the HDMI sink
> @@ -2662,10 +2706,13 @@ static int add_hdmi_mode(struct drm_connector *connector, u8 vic)
> * also adds the stereo 3d modes when applicable.
> */
> static int
> -do_hdmi_vsdb_modes(struct drm_connector *connector, const u8 *db, u8 len)
> +do_hdmi_vsdb_modes(struct drm_connector *connector, const u8 *db, u8 len,
> + const u8 *video_db, u8 video_len)
> {
> - int modes = 0, offset = 0, i;
> - u8 vic_len;
> + int modes = 0, offset = 0, i, multi_present = 0;
> + u8 vic_len, hdmi_3d_len;
> + u16 mask;
> + u16 structure_all;
>
> if (len < 8)
> goto out;
> @@ -2689,9 +2736,13 @@ do_hdmi_vsdb_modes(struct drm_connector *connector, const u8 *db, u8 len)
>
> /* 3D_Present */
> offset++;
> - if (db[8 + offset] & (1 << 7))
> + if (db[8 + offset] & (1 << 7)) {
> modes += add_hdmi_mandatory_stereo_modes(connector);
>
> + /* 3D_Multi_present */
> + multi_present = (db[8 + offset] & 0x60) >> 5;
> + }
> +
> offset++;
> vic_len = db[8 + offset] >> 5;
>
> @@ -2702,6 +2753,38 @@ do_hdmi_vsdb_modes(struct drm_connector *connector, const u8 *db, u8 len)
> modes += add_hdmi_mode(connector, vic);
> }
>
> + if (!(multi_present == 1 || multi_present == 2))
> + goto out;
> +
> + if ((multi_present == 1 && len < (9 + offset)) ||
> + (multi_present == 2 && len < (11 + offset)))
> + goto out;
These checks must happen after 'offset += 1 + vic_len'.
Otherwise it looks good to me.
> +
> + hdmi_3d_len = db[8 + offset] & 0x1f;
> +
> + if ((multi_present == 1 && hdmi_3d_len < 2) ||
> + (multi_present == 2 && hdmi_3d_len < 4))
> + goto out;
> +
> + offset += 1 + vic_len;
> +
> + /* 3D_Structure_ALL */
> + structure_all = (db[8 + offset] << 8) | db[9 + offset];
> +
> + /* check if 3D_MASK is present */
> + if (multi_present == 2)
> + mask = (db[10 + offset] << 8) | db[11 + offset];
> + else
> + mask = 0xffff;
> +
> + for (i = 0; i < 16; i++) {
> + if (mask & (1 << i))
> + modes += add_3d_struct_modes(connector,
> + structure_all,
> + video_db,
> + video_len, i);
> + }
> +
> out:
> return modes;
> }
> @@ -2759,8 +2842,8 @@ static int
> add_cea_modes(struct drm_connector *connector, struct edid *edid)
> {
> const u8 *cea = drm_find_cea_extension(edid);
> - const u8 *db, *hdmi = NULL;
> - u8 dbl, hdmi_len;
> + const u8 *db, *hdmi = NULL, *video = NULL;
> + u8 dbl, hdmi_len, video_len = 0;
> int modes = 0;
>
> if (cea && cea_revision(cea) >= 3) {
> @@ -2773,8 +2856,11 @@ add_cea_modes(struct drm_connector *connector, struct edid *edid)
> db = &cea[i];
> dbl = cea_db_payload_len(db);
>
> - if (cea_db_tag(db) == VIDEO_BLOCK)
> - modes += do_cea_modes(connector, db + 1, dbl);
> + if (cea_db_tag(db) == VIDEO_BLOCK) {
> + video = db + 1;
> + video_len = dbl;
> + modes += do_cea_modes(connector, video, dbl);
> + }
> else if (cea_db_is_hdmi_vsdb(db)) {
> hdmi = db;
> hdmi_len = dbl;
> @@ -2787,7 +2873,8 @@ add_cea_modes(struct drm_connector *connector, struct edid *edid)
> * be patching their flags when the sink supports stereo 3D.
> */
> if (hdmi)
> - modes += do_hdmi_vsdb_modes(connector, hdmi, hdmi_len);
> + modes += do_hdmi_vsdb_modes(connector, hdmi, hdmi_len, video,
> + video_len);
>
> return modes;
> }
> --
> 1.8.3.1
--
Ville Syrjälä
Intel OTC
More information about the dri-devel
mailing list