[PATCH] drm/nv84-: write fence value on exit, and restore value on init.

Ben Skeggs skeggsb at gmail.com
Sun Sep 8 22:43:21 PDT 2013

On Wed, Sep 4, 2013 at 10:37 PM, Maarten Lankhorst
<maarten.lankhorst at canonical.com> wrote:
> Op 04-09-13 05:21, Ben Skeggs schreef:
>> On Tue, Sep 3, 2013 at 12:31 AM, Maarten Lankhorst
>> <maarten.lankhorst at canonical.com> wrote:
>>> This increases the chance slightly that recovery from lockup can happen
>>> succesfully.
>> I'd *really* love to see proof of this.  When channels die, all
>> outstanding fences are marked as signalled.  This should do absolutely
>> nothing...
> nv84+ heavily rely on fences though, and a race like this is possible:
> - channel 0 uses a bo from channel 1, queues a wait somewhere in the command stream for it.
> - channel 1 dies cleanly, but userspace creates a new channel in its place, fence counter is reset to 0.
> - channel 0 reaches the NV84_SUBCHAN_SEMAPHORE_TRIGGER.ACQUIRE_GEQUAL op, waits on fence in channel 1 to signal forever.
Ok, this isn't exactly the issue you implied in the commit message.
But yes, this could possibly be an issue for sure.  I don't think this
is the right way to fix it however.  I'll have a bit of a think on the
problem and see what I can come up with.


> Channel 0 could be the global drm channel used for buffer moves, which would result in a hang. This may seem unlikely, but I believe that parallel piglit runs could trigger it.
> If not, simply creating an operation that takes a few seconds in channel 0 and then queuing a command that uses a bo from channel 1 while chan1 is still busy, then deleting/recreating chan1 could trigger it.
> ~Maarten

More information about the dri-devel mailing list