[Bug 69623] New: Pink Pony misrenders - - shader requires 126 registers

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Sep 20 12:33:44 PDT 2013


          Priority: medium
            Bug ID: 69623
          Assignee: dri-devel at lists.freedesktop.org
           Summary: Pink Pony misrenders - - shader requires 126 registers
          Severity: normal
    Classification: Unclassified
                OS: Linux (All)
          Reporter: sa at whiz.se
          Hardware: x86 (IA32)
            Status: NEW
           Version: 9.2
         Component: Drivers/Gallium/r600
           Product: Mesa

Created attachment 86224
  --> https://bugs.freedesktop.org/attachment.cgi?id=86224&action=edit
Screenshot of bug

The game Pink Pony (http://code.google.com/p/pink-pony/) does not render
correctly with the r600g driver and Mesa 9.2, see attached screenshot.

The following error is printed in the terminal:

 EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:1580
r600_shader_from_tgsi - GPR limit exceeded - shader requires 126 registers
 EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:158
r600_pipe_shader_create - translation from TGSI failed !
 EE ../../../../../../src/gallium/drivers/r600/r600_state_common.c:754
r600_shader_select - Failed to build shader variant (type=0) -12

I'm not sure if this is the same problem as bug 68527.

System environment:
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- Model: XFX Radeon HD 5670 1GB
-- Display connector: DVI
-- xf86-video-ati: 7.2.0
-- xserver: 1.12.4
-- mesa: 9.2
-- drm: 2.4.46
-- kernel: 3.11

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