[Bug 77745] New: [r600g] Call of Dutty 4 crashes under Wine due to running out of memory

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Apr 21 13:57:59 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=77745

          Priority: medium
            Bug ID: 77745
          Assignee: dri-devel at lists.freedesktop.org
           Summary: [r600g] Call of Dutty 4 crashes under Wine due to
                    running out of memory
          Severity: normal
    Classification: Unclassified
                OS: Linux (All)
          Reporter: jaimerave at gmail.com
          Hardware: Other
            Status: NEW
           Version: git
         Component: Drivers/Gallium/r600
           Product: Mesa

Created attachment 97706
  --> https://bugs.freedesktop.org/attachment.cgi?id=97706&action=edit
Apitrace

While trying to play Call Of Duty 4 under Wine using the mesa driver the game
crashes while loading a saved level.

I have tried to get an ApiTrace of the game starting, looks like there's a
memory leak in some part of Mesa because when I use the Catalist driver the
game starts correctly.

I'm using Wine 1.7.17, Mesa from Git and Ubuntu 14.04.

01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Madison [Mobility Radeon HD 5730 / 6570M] (prog-if 00 [VGA controller])
    Subsystem: Hewlett-Packard Company Device 1594
    Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr-
Stepping- SERR- FastB2B- DisINTx+
    Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort-
<MAbort- >SERR- <PERR- INTx-
    Latency: 0, Cache Line Size: 64 bytes
    Interrupt: pin A routed to IRQ 45
    Region 0: Memory at b0000000 (64-bit, prefetchable) [size=256M]
    Region 2: Memory at c4000000 (64-bit, non-prefetchable) [size=128K]
    Region 4: I/O ports at 4000 [size=256]
    Expansion ROM at c4040000 [disabled] [size=128K]
    Capabilities: <access denied>
    Kernel driver in use: radeon

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