[PATCH 2/3] drm/radeon: handle lockup in delayed work, v3

Maarten Lankhorst maarten.lankhorst at canonical.com
Mon Aug 18 07:45:59 PDT 2014


Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com>
---
V1 had a nasty bug breaking gpu lockup recovery. The fix is not
allowing radeon_fence_driver_check_lockup to take exclusive_lock,
and kill it during lockup recovery instead.
V2 used delayed work that ran during lockup recovery, but required
read lock. I've fixed this by downgrading the write, and retrying if
recovery fails.
---
 drivers/gpu/drm/radeon/radeon.h       |   2 +
 drivers/gpu/drm/radeon/radeon_fence.c | 115 +++++++++++++++++-----------------
 2 files changed, 61 insertions(+), 56 deletions(-)

diff --git a/drivers/gpu/drm/radeon/radeon.h b/drivers/gpu/drm/radeon/radeon.h
index 1d806983ec7b..29504efe8971 100644
--- a/drivers/gpu/drm/radeon/radeon.h
+++ b/drivers/gpu/drm/radeon/radeon.h
@@ -355,6 +355,8 @@ struct radeon_fence_driver {
 	uint64_t			sync_seq[RADEON_NUM_RINGS];
 	atomic64_t			last_seq;
 	bool				initialized;
+	struct delayed_work		fence_check_work;
+	struct radeon_device		*rdev;
 };
 
 struct radeon_fence {
diff --git a/drivers/gpu/drm/radeon/radeon_fence.c b/drivers/gpu/drm/radeon/radeon_fence.c
index 913787085dfa..94eca53d99f8 100644
--- a/drivers/gpu/drm/radeon/radeon_fence.c
+++ b/drivers/gpu/drm/radeon/radeon_fence.c
@@ -125,16 +125,7 @@ int radeon_fence_emit(struct radeon_device *rdev,
 	return 0;
 }
 
-/**
- * radeon_fence_process - process a fence
- *
- * @rdev: radeon_device pointer
- * @ring: ring index the fence is associated with
- *
- * Checks the current fence value and wakes the fence queue
- * if the sequence number has increased (all asics).
- */
-void radeon_fence_process(struct radeon_device *rdev, int ring)
+static bool __radeon_fence_process(struct radeon_device *rdev, int ring)
 {
 	uint64_t seq, last_seq, last_emitted;
 	unsigned count_loop = 0;
@@ -190,7 +181,53 @@ void radeon_fence_process(struct radeon_device *rdev, int ring)
 		}
 	} while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq);
 
-	if (wake)
+	if (seq < last_emitted && !rdev->in_reset)
+		mod_delayed_work(system_power_efficient_wq,
+				 &rdev->fence_drv[ring].fence_check_work,
+				 RADEON_FENCE_JIFFIES_TIMEOUT);
+
+	return wake;
+}
+
+static void radeon_fence_driver_check_lockup(struct work_struct *work)
+{
+	struct radeon_fence_driver *fence_drv;
+	struct radeon_device *rdev;
+	unsigned long iring;
+
+	fence_drv = container_of(work, struct radeon_fence_driver, fence_check_work.work);
+	rdev = fence_drv->rdev;
+	iring = fence_drv - &rdev->fence_drv[0];
+
+	down_read(&rdev->exclusive_lock);
+	if (__radeon_fence_process(rdev, iring))
+		wake_up_all(&rdev->fence_queue);
+	else if (radeon_ring_is_lockup(rdev, iring, &rdev->ring[iring])) {
+		/* good news we believe it's a lockup */
+		dev_warn(rdev->dev, "GPU lockup (current fence id "
+			 "0x%016llx last fence id 0x%016llx on ring %ld)\n",
+			 (uint64_t)atomic64_read(&fence_drv->last_seq),
+			 fence_drv->sync_seq[iring], iring);
+
+		/* remember that we need an reset */
+		rdev->needs_reset = true;
+		wake_up_all(&rdev->fence_queue);
+	}
+	up_read(&rdev->exclusive_lock);
+}
+
+/**
+ * radeon_fence_process - process a fence
+ *
+ * @rdev: radeon_device pointer
+ * @ring: ring index the fence is associated with
+ *
+ * Checks the current fence value and wakes the fence queue
+ * if the sequence number has increased (all asics).
+ */
+void radeon_fence_process(struct radeon_device *rdev, int ring)
+{
+	if (__radeon_fence_process(rdev, ring))
 		wake_up_all(&rdev->fence_queue);
 }
 
@@ -302,9 +339,10 @@ static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 *target_seq,
 {
 	uint64_t last_seq[RADEON_NUM_RINGS];
 	bool signaled;
-	int i, r;
+	int i;
 
 	while (!radeon_fence_any_seq_signaled(rdev, target_seq)) {
+		long r;
 
 		/* Save current sequence values, used to check for GPU lockups */
 		for (i = 0; i < RADEON_NUM_RINGS; ++i) {
@@ -319,11 +357,11 @@ static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 *target_seq,
 		if (intr) {
 			r = wait_event_interruptible_timeout(rdev->fence_queue, (
 				(signaled = radeon_fence_any_seq_signaled(rdev, target_seq))
-				 || rdev->needs_reset), RADEON_FENCE_JIFFIES_TIMEOUT);
+				 || rdev->needs_reset), MAX_SCHEDULE_TIMEOUT);
 		} else {
 			r = wait_event_timeout(rdev->fence_queue, (
 				(signaled = radeon_fence_any_seq_signaled(rdev, target_seq))
-				 || rdev->needs_reset), RADEON_FENCE_JIFFIES_TIMEOUT);
+				 || rdev->needs_reset), MAX_SCHEDULE_TIMEOUT);
 		}
 
 		for (i = 0; i < RADEON_NUM_RINGS; ++i) {
@@ -334,50 +372,11 @@ static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 *target_seq,
 			trace_radeon_fence_wait_end(rdev->ddev, i, target_seq[i]);
 		}
 
-		if (unlikely(r < 0))
+		if (r < 0)
 			return r;
 
-		if (unlikely(!signaled)) {
-			if (rdev->needs_reset)
-				return -EDEADLK;
-
-			/* we were interrupted for some reason and fence
-			 * isn't signaled yet, resume waiting */
-			if (r)
-				continue;
-
-			for (i = 0; i < RADEON_NUM_RINGS; ++i) {
-				if (!target_seq[i])
-					continue;
-
-				if (last_seq[i] != atomic64_read(&rdev->fence_drv[i].last_seq))
-					break;
-			}
-
-			if (i != RADEON_NUM_RINGS)
-				continue;
-
-			for (i = 0; i < RADEON_NUM_RINGS; ++i) {
-				if (!target_seq[i])
-					continue;
-
-				if (radeon_ring_is_lockup(rdev, i, &rdev->ring[i]))
-					break;
-			}
-
-			if (i < RADEON_NUM_RINGS) {
-				/* good news we believe it's a lockup */
-				dev_warn(rdev->dev, "GPU lockup (waiting for "
-					 "0x%016llx last fence id 0x%016llx on"
-					 " ring %d)\n",
-					 target_seq[i], last_seq[i], i);
-
-				/* remember that we need an reset */
-				rdev->needs_reset = true;
-				wake_up_all(&rdev->fence_queue);
-				return -EDEADLK;
-			}
-		}
+		if (rdev->needs_reset)
+			return -EDEADLK;
 	}
 	return 0;
 }
@@ -711,6 +710,9 @@ static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring)
 		rdev->fence_drv[ring].sync_seq[i] = 0;
 	atomic64_set(&rdev->fence_drv[ring].last_seq, 0);
 	rdev->fence_drv[ring].initialized = false;
+	INIT_DELAYED_WORK(&rdev->fence_drv[ring].fence_check_work,
+			  radeon_fence_driver_check_lockup);
+	rdev->fence_drv[ring].rdev = rdev;
 }
 
 /**
@@ -760,6 +762,7 @@ void radeon_fence_driver_fini(struct radeon_device *rdev)
 			/* no need to trigger GPU reset as we are unloading */
 			radeon_fence_driver_force_completion(rdev);
 		}
+		cancel_delayed_work_sync(&rdev->fence_drv[ring].fence_check_work);
 		wake_up_all(&rdev->fence_queue);
 		radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
 		rdev->fence_drv[ring].initialized = false;
-- 
2.0.4




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