[PATCH 8/9] drm/radeon: drop RADEON_FENCE_SIGNALED_SEQ v2

Christian König deathsimple at vodafone.de
Tue Aug 26 09:35:09 PDT 2014


From: Christian König <christian.koenig at amd.com>

It's causing issues with VMID handling and comparing the
fence value two times actually doesn't make handling faster.

v2: rebased on reset changes

Signed-off-by: Christian König <christian.koenig at amd.com>
---
 drivers/gpu/drm/radeon/radeon.h       |  3 ---
 drivers/gpu/drm/radeon/radeon_fence.c | 18 ++----------------
 2 files changed, 2 insertions(+), 19 deletions(-)

diff --git a/drivers/gpu/drm/radeon/radeon.h b/drivers/gpu/drm/radeon/radeon.h
index fce8b32..ca74b72 100644
--- a/drivers/gpu/drm/radeon/radeon.h
+++ b/drivers/gpu/drm/radeon/radeon.h
@@ -119,9 +119,6 @@ extern int radeon_use_pflipirq;
 #define RADEONFB_CONN_LIMIT			4
 #define RADEON_BIOS_NUM_SCRATCH			8
 
-/* fence seq are set to this number when signaled */
-#define RADEON_FENCE_SIGNALED_SEQ		0LL
-
 /* internal ring indices */
 /* r1xx+ has gfx CP ring */
 #define RADEON_RING_TYPE_GFX_INDEX		0
diff --git a/drivers/gpu/drm/radeon/radeon_fence.c b/drivers/gpu/drm/radeon/radeon_fence.c
index a54bfd6..ecdba3a 100644
--- a/drivers/gpu/drm/radeon/radeon_fence.c
+++ b/drivers/gpu/drm/radeon/radeon_fence.c
@@ -328,16 +328,10 @@ static bool radeon_fence_seq_signaled(struct radeon_device *rdev,
  */
 bool radeon_fence_signaled(struct radeon_fence *fence)
 {
-	if (!fence) {
-		return true;
-	}
-	if (fence->seq == RADEON_FENCE_SIGNALED_SEQ) {
+	if (!fence)
 		return true;
-	}
-	if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring)) {
-		fence->seq = RADEON_FENCE_SIGNALED_SEQ;
+	if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring))
 		return true;
-	}
 	return false;
 }
 
@@ -445,15 +439,11 @@ int radeon_fence_wait(struct radeon_fence *fence, bool intr)
 	}
 
 	seq[fence->ring] = fence->seq;
-	if (seq[fence->ring] == RADEON_FENCE_SIGNALED_SEQ)
-		return 0;
-
 	r = radeon_fence_wait_seq_timeout(fence->rdev, seq, intr, MAX_SCHEDULE_TIMEOUT);
 	if (r < 0) {
 		return r;
 	}
 
-	fence->seq = RADEON_FENCE_SIGNALED_SEQ;
 	return 0;
 }
 
@@ -487,10 +477,6 @@ int radeon_fence_wait_any(struct radeon_device *rdev,
 
 		seq[i] = fences[i]->seq;
 		++num_rings;
-
-		/* test if something was allready signaled */
-		if (seq[i] == RADEON_FENCE_SIGNALED_SEQ)
-			return 0;
 	}
 
 	/* nothing to wait for ? */
-- 
1.9.1



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