[Bug 74784] New: Strange artifacts when rendering tees in Dota 2
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Feb 10 02:37:17 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=74784
Priority: medium
Bug ID: 74784
Assignee: dri-devel at lists.freedesktop.org
Summary: Strange artifacts when rendering tees in Dota 2
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: brunojimen at gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 93753
--> https://bugs.freedesktop.org/attachment.cgi?id=93753&action=edit
Strange artifacts in trees
Hi,
When playing Dota 2, randomly and depending on the ligh and the perspective,
some random artifacts appear in trees. They also appear in other places, but
the trees are the most visible ones.
My graphics card is an AMD HD5470M (AMD Cedar) and I am using Arch linux 64
bits and mesa compiled from git at commit 356aff3.
I thought this problem could be related to this other bug report:
https://bugs.freedesktop.org/show_bug.cgi?id=72895 but applying that patch
doesn't help.
The attached screenshot shows the problem with the trees.
If you need anything else, just ask.
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