[Intel-gfx] [PATCH 0/6] Intel Color Manager Framework

Thierry Reding thierry.reding at gmail.com
Tue Feb 25 03:41:59 PST 2014


On Fri, Feb 21, 2014 at 10:41:14AM -0500, Alex Deucher wrote:
> On Fri, Feb 21, 2014 at 9:46 AM, Ville Syrjälä
> <ville.syrjala at linux.intel.com> wrote:
> > On Fri, Feb 21, 2014 at 02:20:24PM +0000, Sharma, Shashank wrote:
> >> Hi Ville,
> >>
> >> Thanks for your time and comments.
> >> I can understand two basic problems what you see in this implementation:
> >>
> >> 1.  The most important issue from my POV is that it can't be part of the atomic modeset.
> >> 2.  it make the whole API inconsistent.
> >>
> >> I am not sure if its good to block all current implementation because we have thought something for this in atomic modeset.
> >> I think even in atomic modeset we need the core implementation like this, but the interface would be different, which might come in from of a DRM property.
> >> So at that time we can use this core implementation as it is, only the interfaces/framework needs to be changed.
> >>
> >> In this way we can always go ahead with a current implementation, and can just change the interfaces to fit in to the final interface like DRM property in atomic modeset.
> >> Or you can suggest us the expected interface, and we can work on modifying that as per expectation.
> >
> > The exptected interface will be range properties for stuff like
> > brightness, contrast etc. controls. There are already such things as
> > connector properties, but we're going to want something similar as
> > plane or crtc properties. One thing that worries me about such
> > properties though is whether we can make them hardware agnostic and
> > yet allow userspace precise control over the final image. That is, if we
> > map some fixed input range to a hardware specific output range, userspace
> > can't know how the actual output will change when the input changes. On
> > the other hand if the input is hardware specific, userspace can't know
> > what value to put in there to get the expected change on the output side.
> >
> > For bigger stuff like CSC matrices and gamma ramps we will want to use
> > some reasonably well defined blobs. Ie. the internal strucuture of the
> > blob has to be documented and it shouldn't contain more than necessary.
> > Ie. just the CSC matrix coefficients for one matrix, or just the entries
> > for a single gamma ramp. Again ideally we should make the blobs hardware
> > agnostic, but still allow precise control over the output data.
> >
> > I think this is going to involve first going over our hardware features,
> > trying to find the common patterns between different generations. If
> > there's a way to make something that works across the board for us, or
> > at least across a wide range, then we should also ask for some input on
> > dri-devel whether the proposed property would work for other people. We
> > may need to define new property types to more precisely define what the
> > value of the property actually means.
> >
> 
> Our hardware has similar features, so I'm sure there will be quite a
> bit of common ground.  I also vote for properties.

Thirded. Tegra should be able to use a hardware-agnostic description of
these as well. I wonder if perhaps VESA or some other standard already
defines such a format for some of these properties.

Thierry
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