[Bug 73110] [BISECTED] commit "r600g: use shader-based MSAA resolving when hw-based one cannot be used" crashes some games with R600_LLVM=1
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jan 6 16:51:34 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=73110
--- Comment #1 from Alexandre Demers <alexandre.f.demers at gmail.com> ---
This also affects Awesomenauts, Bastion and Trine 2 in the games I own.
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