[Bug 71239] Metro Last Light quits(?) on r600g
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jan 9 01:32:52 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=71239
--- Comment #17 from Bernd Kosmahl <beko at maxr.org> ---
I made an api trace as well. Perhaps it's helpful. The game works just fine for
me:
OpenGL renderer string: GeForce GTX 470/PCIe/SSE2
OpenGL version string: 4.2.0 NVIDIA 304.88
http://beko.maxr.org/MetroLL.trace.tar.gz (674M)
http://beko.maxr.org/MetroLL.trace.tar.gz.sha1
I started the game, changed the "gfx settings slider" to MAX and loaded a
savegame. After that I quit the game.
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