[Bug 73767] Seriouss Sam 3 white screen, shader compiler fails

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jan 24 10:32:44 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=73767

Ian Romanick <idr at freedesktop.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Assignee|dri-devel at lists.freedesktop |idr at freedesktop.org
                   |.org                        |
         QA Contact|                            |intel-3d-bugs at lists.freedes
                   |                            |ktop.org
                 CC|                            |cworth at cworth.org
          Component|Drivers/Gallium/r600        |glsl-compiler

--- Comment #3 from Ian Romanick <idr at freedesktop.org> ---
Can you bisect this by any chance?  There were some changes recently to #if
handling in the GLSL preprocessor, and one of these probably caused this.

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