[Bug 73110] [BISECTED] commit "r600g: use shader-based MSAA resolving when hw-based one cannot be used" crashes some games when R600_LLVM=1 with LLVM < 3.4

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jan 31 23:18:54 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=73110

--- Comment #13 from Fabio Pedretti <fabio.ped at libero.it> ---
Alternatively, LLVM 3.4 could be required as the minimum version on r600 and
radeonsi, there are other bugs I remember only happens with 3.3.

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