[Bug 26769] r600: wrong fragment shader input when using gl_fragCoord.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jul 7 08:59:43 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=26769

Andreas Boll <andreas.boll.dev at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEEDINFO                    |RESOLVED
         Resolution|---                         |WONTFIX

--- Comment #2 from Andreas Boll <andreas.boll.dev at gmail.com> ---
The classic r600 driver has been abandoned long ago.
It was replaced by the Gallium driver r600g.

If you have issues with r600g please file a new bug report with component
Drivers/Gallium/r600

Thanks.

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